boolean kIsPressed = false;
boolean lIsPressed = false;
void setup()
{
}
void draw()
{
background(0);
if(kIsPressed == true && lIsPressed == true)
{
ellipse(50,50,40,40);
}
}
void keyPressed()
{
if(key=='k')
{
kIsPressed = true;
}
else if (key == 'l')
{
lIsPressed = true;
}
}
void keyReleased()
{
if(key=='k')
{
kIsPressed = false;
}
else if (key == 'l')
{
lIsPressed = false;
}
}